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6 Sections
36 Lessons
10 Weeks
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Module 1: Introduction to Design Thinking
6
1.1
Week 1: The Basics of Creative Problem-Solving
1.2
What is Design Thinking? History and Overview.
1.3
The Five Phases of Design Thinking: Empathize, Define, Ideate, Prototype, Test.
1.4
Why Design Thinking Matters in Today’s World.
1.5
Activities: Case Study: Examples of successful Design Thinking projects.
1.6
Activities: Self-assessment: Identify your problem-solving style.
Module 2: Empathizing with Users
6
2.1
Week 2: Understanding the Needs of Your Audience
2.2
echniques for Gaining Insights into User Behavior.
2.3
Tools for Empathy: Interviews, Surveys, and Observation.
2.4
Creating User Personas and Empathy Maps.
2.5
Activities: Workshop: Conduct user interviews and create empathy maps.
2.6
Activities: Group Activity: Share findings and insights.
Module 3: Defining the Problem
6
3.1
Week 3: Framing the Right Challenge
3.2
How to Define Clear and Actionable Problem Statements.
3.3
Tools for Problem Framing: The 5 Whys, POV Statements.
3.4
Avoiding Common Pitfalls in Problem Definition.
3.5
Activities: Exercise: Write a Point-of-View (POV) Statement for a given scenario.
3.6
Activities: Peer Review: Collaborate on refining problem statements.
Module 4: Ideating Innovative Solutions
6
4.1
Week 4: Generating Creative Ideas
4.2
Brainstorming Techniques: Mind Mapping, SCAMPER, Crazy 8s.
4.3
Encouraging Creative Collaboration in Teams.
4.4
Selecting the Best Ideas for Prototyping.
4.5
Activities: Brainstorming Session: Generate and shortlist ideas.
4.6
Workshop: Use SCAMPER to improve an existing product or service.
Module 5: Prototyping and Testing
6
5.1
Week 5: Turning Ideas into Reality
5.2
Creating Prototypes: Low-Fidelity vs. High-Fidelity Models.
5.3
Testing Prototypes: Gathering Feedback and Iterating.
5.4
Using Feedback to Refine Solutions.
5.5
Activities: Build a Prototype: Create a mock-up for one of your ideas.
5.6
Activities: Testing Session: Present prototypes and collect feedback.
Module 6: Implementing and Scaling Solutions
7
6.1
Week 6: Making a Lasting Impact
6.2
Strategies for Implementing Solutions in Real-World Settings.
6.3
Measuring the Success of Your Design Thinking Project.
6.4
Scaling Innovations for Broader Impact. Activities:
6.5
Activities: Final Project: Design and present a complete Design Thinking solution for a real-world problem.
6.6
Activities: Peer Feedback: Share and review projects with classmates.
6.7
Quiz
10 Minutes
0 Questions
Design Thinking
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